Tags: loup99/BP
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0.1.9 (#154) 2026-04-10 v0.1.9 ----------- Mechanics: - Added new dynamic culture creation events for the creation of Ashkenazi, Radhanite Jewish cultures - Cultural language shift mechanics will also propagate to minority cultures if said minorities speak the majority language Culture: - Updated ethnicity weighting across a wide range of cultures - Added several Jewish minority cultures for various parts of the map: - Romaniote: - For the Jews in Hellenic areas of the Roman Empire - Pillars: Israelite Heritage, Greek Language, Communal Ethos - Traditions: Diasporic, Philosopher Culture, Mobile Guards, Musical Theorists, Staunch Traditionalists (with Royal Court) - Tzafarti: - For the Jews in Gaul and France - Pillars: Israelite Heritage, Latin Language, Cosmopolitan Ethos - Traditions: Diasporic, Philosopher Culture, Mobile Guards, Caravaneers, Religion Blending - Changed some languages at start for various Jewish minorities: - Kochinim uses Tamil Language instead of Hebrew Language - Sephardi uses Latin Language instead of Hebrew Language - Added new name lists for Romaniote, Tzafarti, Sephardi Tenets and Doctrines: - Added several new tenets for Christian faiths: - Frontier Monastics: - Models the frontier Christian faiths, such as Insular Celtic or the Bosnian Church - Only available if the root faith has this tenet - Requires Pluralist Orientation - Not combinable with Pastoral Isolation or Monasticism - Has a -20% conversion speed with organized faiths - Enables the Taking of Vows - Unlocks the "Become an Adventurer" decision - Can build Monasteries buildings in all holdings - Clergy are always monks - Temperate is a Virtue, Gluttonous and Greedy are Sins - Render unto Caesar: - Models the tension within the African Church between its Donatist and Imperial sects - Only available to Christians - Requires using an African Liturgical Rite and a Head of Faith - Not compatible with Sacred Lies, Pastoral Isolation, Communion, Sanctioned False Conversion - Counties and characters may sometimes reconvert to this faith - Unlocks the Seek Indulgences interaction with the Head of Faith - Unlocks the Request Excommunication interaction on same faith characters - Spiritual Head of Faith can Excommunicate characters - Makes Excommunicated a crime - Reduced impact of the Excommunication trait - +50% Peasant and Populist faction military power -10% Stress Loss per Level of Fame - Honest is a Virtue, Deceitful is a Sin - Cenobitic Monasticism: - Models the more Cenobitic Monastic life in early Christianity - Unlocks the "Take Vows" decision - Clerics are always monks - Unlocks the Meditate in Seclusion decision - Temperate is a Virtue, Gluttonous, Greedy, and Reveler Lifestyle are Sins - Modified several tenets for Christian faiths: - Complex Exegesis: - Models the particularly - Only available to Christians - Requires not having Esotericism, Literalism, and requires Gnostic Soteriology - Has a -10% learning lifestyle malus - Enables "Literalist Debate" interaction - Learning Education may also grant Wise Man/Woman trait - Pilgrimages have a change to grant or upgrade the Wise Man/Woman trait - Scholar and Wise Man/Woman are Virtues, Lazy is a Sin - Monasticism (Congregational Monasticism): - Models the development of larger congregations of monastics in the West, starting in the VIth century - Unavailable to Hindus - Unlocks the "Take Vows" decision - Can build Monasteries buildings in all holdings - +0.2 Development per construction in Temple and Temple Citadel holdings - Temperate is a Virtue, Gluttonous is a Sin - Redeeming Struggle: +50% Peasant and Populist faction military power - Christian Syncretism: Made unavailable to Jews - Rigorism: Requires either "Soteriology: Total Depravity" or "Soteriology: Gnosis" Doctrines for Christians - Pastoral Isolation: Considers other faiths of the same religion to be Astray instead of Hostile - Eastern Syncretism: Available to Dualist faiths and faiths with the Gnostic Tenet - Mountain Hermits: - No longer gets a bonus to convert faiths in mountains; retains the other bonuses - No longer gets mediation mechanics - Iconoclasm: - Models the Icon-Breaking aspects of Paulicianism and Byzantine Iconoclasm - Combines features of Aniconism and "Armed Pilgrimages" tenets - -20% Holy War Cost, +25% Conversion per controlled Holy Site - -33% Build Speed and Time for Temple Holding buildings - Destroying artifacts gives piety, repairing artifacts costs Piety - Add new Doctrines: - Added "Jewish Christian" Rite as an Liturgical Rite option for Judaizing Christians - Makes Hebrew the liturgical language - Models the antecedent Rites found in the Diadache - Removed "Marcionite Canon", "Peregrination" Tenets - Added a new Temple Authority Doctrine for some Jewish Sects - Models the various Jewish Christian sects that existed as part of the spectrum from the Ist to VIIth centuries, primarily those denying Christ's Divinity - Views, and is viewed by, other Jewish Temple Authorities as Evil instead of hostile - Views Christians who are Judaizers or Supersessionists as hostile instead of evil - Compassionate is a Virtue, Callous and Sadistic are Sins Religion: - Updated Holy Order Men-At-Arms for several faiths - Hindu faiths implicitly have the "Take Vows" interaction decision - Added a few faiths relating to Jewish Christianity: - Nazarenes (Christian Faith): - Models the Jewish Christian communities that remained more in line with Proto-Orthodoxy - Uses "Pastoral Isolation", "Communal Identity", Aniconism tenets - Uses Doctrines "Religious Head: None", "Religious Attitude: Pluralistic", "Coronation: No Anointment", "Clerical Tradition: Lay Clergy" - "Clerical Function: Alms and Pacification", "Clerical Marriage: Allowed", "Clerical Appointment: Temporal, For Life" - Christian Doctrines: Adoptionism, "Dynamic Monarchianism", Modalism, Memorialism, Pelagianism, Judaizers, Jewish Christian Rite - Elcesaites (Jewish Faith): - Represents the Gnostic Elcesaites present in Asoristan from the IInd to Vth Centuries - Uses Gnosticism, Esotericism, "Sanctioned False Conversions" Tenets - Uses Doctrines "Religious Head: None", "Religious Attitude: Pluralistic", "Coronation: No Anointment" - Uses Criminal Doctrines Shunned as a rule, in line with the emphasis on rebaptism for remission of all sins - Uses Doctrines "Halakha Authority: Messianic" - Bardaisanism (Dualist Faith): - Models the various movements started by Bardaisan around Edessa from the IInd to the VIIIth centuries - Uses "Astrology", "Reincarnation", "Sanctioned False Conversions" Tenets - Uses "Religious Attitude: Fundamentalist", "Clerical Tradition: Theocratic" doctrines - Uses "Christian Syncretism" Gnostic Doctrine - Overhauled Tenets and Doctrines of some Christian faiths for more variety and accuracy - Chalcedonian Church: Replaces "Monasticism" with "Cenobitic Monasticism" - Celtic Church: Replaces "Peregrination" with "Frontier Monastics", adds "Divorce: Divorce Allowed", "Clerical Appointment: Temporal, for Life" - Gallican Church: Replaces "Communion" with "Scholasticism", replaces "Monasticism" with "Cenobitic Monasticism" - Hispanic Church: Replaces Adaptive with Legalism, adds Religious Attitude: Righteous - African Church: Replaces Communion with "Render unto Caesar", Monasticism with Scholasticism - Maronite Church: Replaces "Monasticism" with "Cenobitic Monasticism" - Syriac Orthodox: Replaces Communion with "Communal Identity", replaces "Monasticism" with "Cenobitic Monasticism" - Armenian Church: Replaces "Monasticism" with "Mountain Hermits" - Georgian Orthodox: Replaces "Monasticism" with "Adaptive", add "Religious Attitude: Pluralistic" - Aghwank Church: Replaces "Communion" with "Mendicant Preachers", "Monasticism" with "Cenobitic Monasticism" - Ethiopian Church: Replaces "Monasticism" with "Cenobitic Monasticism", "Scholasticism" with "Communal Identity" - Arianism: Replaces "Armed Pilgrimages" with "Pentarchy" - Donatism: Replaces Monasticism with "Communal Identity", Adds Soteriology: Total Depravity, Clerical Function: Recruitment - Pelagianism: Replaces Communion with "Religious Law", Monasticism with "Cenobitic Monasticism" - Audianism: Replaces Communion with "Pastoral Isolation", replaces "Monasticism" with "Cenobitic Monasticism", adds "Religious Attitude: Righteous", "Clerical Function: Alms and Pacification", "Male Adultery: Accepted", "Female Adultery: Accepted" - Montanism: Replaces Monasticism with Rigorism Tenet, Adds "Soteriology: Total Depravity", adds "Divorce: Disallowed" - Marcionism: Uses "Asceticism", "Rigorism", "Literalism" - Priscilianism: Uses Asceticism, "Complex Exegesis", Astrology - Bosnian Church: Uses "Frontier Monastics", "Sacred Mountains", "Humble Savior" Tenets, adds "Inscribed Monuments" doctrine - Pneumatomachi: Uses "Communion" Tenet instead of "Aniconism", adds "Religious Attitude: Fundamentalist" doctrine, "Head of Faith: Spiritual", "Coronation: Anointment Permitted" - Melchisdechianism: Uses "Pacifism" instead of "Ritual Celebrations", "Esotericism" instead of "Monasticism", Adds "Witchcraft: Accepted", "Male Adultery: Criminal" Doctrines - Messalianism: Uses "Esotericism" instead of "Monasticism" - Paulicianism: Uses "Communal Possessions" instead of "Communion" - Orthodoxy: Uses "Cenobitic Monasticism" instead of "Monasticism" - Overhauled some Buddhist faiths: - Avatamsaka: Uses "Mind without Mind" instead of "Monasticism" - Acharya: Uses "Inner Journey" instead of "Monasticism" - Overhauled some Dualist faiths: - Manicheanism: Uses "Cenobitic Monasticism" instead of "Monasticism" - Valentinianism: Uses "Cenobitic Monasticism" instead of "Monasticism" - Sethianism: Uses "Cenobitic Monasticism" instead of "Monasticism" - Overhauled some Hindu Faiths: - Shaivism: Uses "Esotericism" instead of "Monasticism" - Smartism: Uses "Ritual Hospitality" instead of "Monasticism" - Krishnaism: Uses "Preservation" instead of "Monasticism" - Overhauled Other Faiths: - Ebionites: Made Jewish Religion, Replaces "Armed Pilgrimages" with "Communal Identity", along with "Halakha Authority: Messianic" - Gyur Bon: Uses "Cenobitic Monasticism" instead of "Monasticism", uses "Patron Gods" instead of "Inner Journey" Decisions: - Extended the "Embrace Zoroastrianism" decision to WtWSMS Zoroastrian faiths - Peregrination decision removed, as the tenet no longer exists History: - Added new Jewish minorities to the map in various parts of the Roman Empire - More dynasties converted to houses of dynasties - Updated province and character history to better historical Christian adherences GFX: - Improved portrait animations for a number of events and bookmarks - Added new event backgrounds for culture shift events - Updated building graphics, COA frames, clothing for several cultures - Updated bookmark dna and historical dna - Updated several faith icons Bug Fixes: - Fixed overly long lists in some Senate event effects - Ostrogothic culture inherits its innovations from Gothic properly - Creation of Ostrogothic culture properly resets Thracian and Ostrogothic culture creation dates - Fixed "Complex Exegesis" being unavailable to Christians - Fixed Zeno's armies starving to death - Fixed up heritage and linguistic drift spamming too much and hanging a bit Tweaks: - Heritages without any cultures at a bookmark will no longer be shown in the Ruler Designer GUI Localization: - Added a number of new culture localizations for titles - Re-localized "Monasticism" to "Congregational Monasticism" - Updated localizations for some Holy Orders for various faiths - Updated Caucasian Albanian name and description for a more general religion between both the Parthian ruling class and the populace - "Communal Identity" and "Legal Pronouncements" re-localizes to Jewish localizations if a Christian faith has Judaizers doctrine - "Righteous Rebirth" Tenet given a new localization for Christians, "Humble Savior" - Lapsi localization for Excommunication used for faiths using the African Rite or Rigorism Tenet - Re-localized "Alexandrian Catechism" to "Scholasticism", which is anachronistic but less so than the current description - Replaced some references to Saint Patrick, as it is anachronistic for the early Late Antique Period
0.1.8.5
2026-03-14 v0.1.8.5
-----------
Culture:
- Heritages:
- Broke up the Siberian heritage
- Yeniseian uses Siberian heritage, Tungusic uses Tungusic heritage, Samoyed uses Ugro-Permian heritage
- Traditions:
- "Caucasian Wolves" Tradition made available to Georgian and Colchiscan cultures and their descendants
- "Autochthonous Identity" Tradition makes forming confederations easier and allows Tribal Authority to increase despite being in a Confederation
- Cultures:
- Added "Tzani" culture for the tribal Lazics who were subdued by Justinian I:
- Bellicose Ethos, "Highland Warriors", "Hill Dwellers", and "Staunch Traditionalist" Traditions (the later if Royal Court is installed)
- Tungusic renamed Evenk and used the Evenk name list from RICE (credit to Nix, cyberxkhan), made part of the Nivkh heritages
- Reclassified Tunguisc, Nivkh heritage groups
- Abaza culture uses "Highland Warriors" Tradition instead of "Mountaineers" Tradition
- Colchiscan adds "Caucasian Wolves" Tradition
- Tangut uses Chinese Buildings, COAs as per Vanilla
Religion:
- Touched up some Siberian religions:
- Yeniseian, Samoyed are Siberian Pagan
- Tungusic is Shamanist Pagan
- New Faiths:
- Gallic Paganism:
- Added for the Celtic Paganism that was heavily syncretized with Roman paganism
- Tenets: "Sanctity of Nature", "Hellenic Syncretism", "Cranial Trophies" with All Under Heaven or "Unrelenting Faith" without
- Holy sites are in Gaul
- Starts Organized and with "Lay Clergy" Doctrine, "Monogamy" Doctrine, and "Male Dominated" Doctrine from Roman Influence
- Tenet Changes:
- Added "The Bridal Chamber" Tenet for Dualists
- Extends some of the features of "Wedding Ceremonies" Tradition to faiths, and adds +10 spouse opinion
- Requires "Male Adultery Criminal", "Female Adultery Criminal", and "Divorce Disallowed" Doctrines
- Added a custom localization to "Syncretic Folk Traditions" for Christian Faiths
- Faith Changes:
- Arianism:
- Models the more "Germanified" practices as a result of the decline of Arianism after the Council of Constantinople in 381
- Has "Apostolic Succession", "Communal Identity", and "Armed Pilgrimages" Tenets
- Has "Anointment Permitted" Doctrine, Pluralism Doctrine
- Pelagianism:
- Replaces "Armed Pilgrimages" Tenet with "Communion" Tenet
- No longer has customized religious head
- Holy sites made more general in line with historical breadth and now include: Jerusalem, Armagh, Lyon, Aquileia, and Rome
- Celtic Paganism:
- Uses "Theocracy" Doctrine instead of "Lay Clergy" Doctrine to model the importance of the Druid class across Celtic cultures
- Replaces the Holy Site of Dyfed with Lyon, adds Legio as a Holy Site
- Valentinianism replaces "Divine Marriage" Tent with "The Bridal Chamber", makes Male Adultery and Female Adultery criminal instead of shunned, and Divorce Disallowed instead of allowed
- Scytho-Sarmatian Paganism replaces the holy sites of Bost with Kerch, Riqan with Sarysyn
- Other Christianity Changes:
- Fixed some Christian Faiths with "No Head" doctrine having "Imperial Anointment" doctrine
- Christian faiths have "Anointment Permitted" as a default doctrine
History:
- Flavius Armatus:
- Armatus is the son of an unnamed sister of Aelia to maintain the alleged familial relations between the Skirians and Basilicus
- Armatus is now older, more in line with his positions and familial status
- Touched up dates relating to Armatus and his kin
- Hispania:
- Made the county of Leon Celtic Pagan Astures in line with its limited development during the Roman Empire period
- Asutures and Cantabria control Leon and Burgos, respectively, more in line with historic development in the region
- Religion History:
- Touched up Manicheanism in Gaul
- Made Satif Manichean as part of the Northwest African holdout, add more Manichean minorities to Northwest Africa
- Added some Pelagian counties in Gaul as Semi-Pelagianism was a movement at leas in Provence that was suppressed at the Council of Orange (529)
- The independent duchy in Gallacia is made Hispanic to better model the more varied religion in the region
- Aquitani counties made Basque Pagan for consistency, given Basque Paganism has Hellenic Syncretism
- Touched up Gallic culture and made Gallic Culture counties Celtic Pagan instead of Hellenic Pagan
- Other Changes:
- All Mauritanian culture counties are Valentinian, Donatist, or African Church religion
- Tzani are made a tribal government, more in line with their raiding and undominated behavior
- Burgundians start unsettled, but with a large minority in Geneva
- The Iazyges and Huns outside of the Steppe are tribal instead of nomad rulers
- Basque rulers in Vasconia are Basque Pagans instead of Hellenic Pagans, given that Basque Paganism is Syncretic with Hellenism
Tweaks:
- The "Fall of Rome" Event no longer impacts Nicene fervor, and most piety and prestige losses are reduced
GFX:
- Updated East African Clothing with input from RICE (credit to cyberxkhan)
- Touched up Serindian, Content Creator packs
- Fixed up a number of COA gfx to better align with Vanilla
- Hindu Kush counties are graphically Indian
Localization:
- Renamed "Achamanism" to "Guanche Paganism", "Era Zaharrak" to "Basque Paganism", "Amazghism" to "Amazighst Pagans"
Bug Fixes:
- Implemented Iranian and Amazigh ethnicities where applicable
- Fixed up ethnicity balances in line with 1.18.4
- Fixed a loc bug relating to Hellenic Syncretism
- Updated Ask for HRE/WRE logic so the Pope/Eastern Roman Emperor will be more manipulatable
- Fixed Priscilianism not having enough minorities in Hispania
- All Sub-Roman government characters will start knowing Latin properly
- Fixed a Senate Bug causing message spam to top liege holders
Co-Authored-By: ATP-Kraken <34113921+ATP-Kraken@users.noreply.github.com>
0.1.8.4 hotfix branch (#146) - Update game to 1.18.3 Vanilla Standard, absent the Eastern map additions GFX: - At start Dualist Faiths use the graphics of the Faith they have syncretized with instead of Orthodox, defaults to Mazdan Traits: - Rebalanced traits extensively, including fixing some not spawning appropriately: - Agile increases Prowess by 2 instead of Intrigue by 1 - Harelip applies a mild health deficit to children - Erudite and Perceptive assist with Court Tutor aptitude while Absentminded reduces tutor aptitude - Reduced the health impacts of Wrymouth slightly - Deaf odds at birth reduced noticeably - Ambidextrous increases Prowess by 2, Left-Handed by 1; neither trait improve Martial - Powerful Voice does not increase attractiveness opinion, does not improve Martial, but it increases cowed vassal tax and levy contribution slightly - Calm Voice only adds 1 Diplomacy instead of 2 History: - Fixed historical Roman Pontiffs having incorrect names & fixed some of their cultures & ethnicities & histories Religion: - Tweaked the relationship between Hinduism and Pre-Vedic Tamil religion - Dravidian Paganism no longer has the "Sampradaya Shaktism" doctrine - Dravidian Paganism uses the Vanilla Srikula Shaktism localizations from Hinduism - Dravidian Paganism uses the "Equal" Gender Doctrine - "Sampradaya Shaktism" doctrine no longer available to Adivasi faiths - Added "Sixtus", "Felix", "Bonifacius" to Regal Names for the Papal States Tweaks: - Srikula Shaktism is currently blocked as the transition from the pre-Vedic traditions to the Hindu syncretic traditions is not implemented yet - Hinduism has "Moral Vegetarianism" at start instead of "Vegetarianism Not Required" doctrine - "Peregrination" Tenet unlocked "Become an Adventurer" decision Bugs: - Fixed Visigothica having an extra "the" attached to its title - Fixed WtWSMS physical traits not generating in characters - Fixed a bug with construction of special commercial buildings - Nastika faiths are properly considered Dharmic now
0.1.8.3 (#145) * 0.1.8.3 candidate (#142) - Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions Localization: - Relabeled "Kulturbund" as "Heritage Continuum" Tweaks: - Mystical Birthright Tenet is available to all Steppe Religions - Sacred Destruction increases lifetime subjugation limit by one Bugs: - Fixed a bug where landless adventurers with a specific mission got the generic event - Fixed a bug with permanent tributaries not transferring correctly in some wars - Fixed an issue with religion conversion selection. - Fixed a bug with Adoricism Tenet's show conditions - Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter - Sun Worship is made available Hindu Faiths with the "Saurism" doctrine Co-Authored-By: ATP-Kraken <34113921+atp-kraken@users.noreply.github.com> * ATP-Kraken Tweaks 2026-MM-DD v0.1.8.3 ----------- - Updated game to 1.18.2 Vanilla Standard, absent the Eastern map additions Activities: - Added dynamic backgrounds for "Animal Sacrifice" activities Traditions: - "Tamil Thai" tradition unlocks Runestones, mimicking the Tamil's culture features in CK2 WtWSMS Culture: - Languages: - Added Avestan language as part of the Iranic branch of Indo-European Religion: - Various Pagan Faiths unlock "Raise Runestones" Decision: - Norse Paganism, Scythian Paganism - Tenets: - "Gnosticism" Tenet and "Gnosis" Christian Doctrine unlock "Reincarnation" Tenet if selected during faith creation - "Megalithic Constructions" Tenet unlocks Runestone Raising decision - Liturgical Languages: - Added Liturgical Languages for some Christian, Jewish, and Buddhist Faiths - This influences the languages priests are required to know - Different Christian Rites unlock different liturgical languages - Latin, Greek, Abyssinian, Coptic, and Aramaic, depending on the Rite chosen - Hindu and Jain faiths have Sanskirt as a Liturgical Language - Chinese, Magadhi Prakrit for Buddhists, depending on Buddhist Canon - Avestan for Zoroastrians - Doctrines: - "Right to Rule" doctrines moved to Ritual Doctrines category - Added "Inscribed Monuments" Doctrine allowing for "Raise Runestone" decision - Christian Doctrines: - Added type hints to explain what Christian Doctrine selections play into which other doctrines - Added "Ge'ez Rite" to model Ethiopia's unique liturgical situation - Local Rite adds 5 opinion to county opinion - No Rite adds 5% piety per month - Buddhist Canons: - Added "No Canon" Doctrine for Maitreya Buddhism - Right to Rule Doctrines: - Rajadharma is available to the Dharmic Religion, Faiths with Eastern Syncretism, and Faiths with Eastern Pagan Doctrine, or a faith that already has the doctrine - Khvarenah is available to the Mazdan Religion, Faiths with Zoroastrian Syncretism, "Ancient Iranian Pantheon" Doctrine, or a faith that already has the doctrine - Various Faith modifications: - Celtic Paganism: - Uses "Cranial Trophies" Tenet if "All Under Heaven" DLC is available, otherwise uses "Human Sacrifice" Tenet - Has "Inscribed Monuments" Doctrine - Added appropriate Buddhist canons to new Buddhist faiths - Added Ge'ez Rite to Ethiopian Orthodoxy, Antinomianism Doctrine to Antinomianism - Hellenic Mystery Religions use "Spiritual, Revokable" Clerical Doctrine - Cybellianism uses "Equal" doctrine - Vaishnavism replaces "Monasticism" with "Preservation" Tenet - Adivasi faiths have "Inscribed Monuments" doctrine - Illyrian Paganism uses "Mandatory Pilgrimage" doctrine, in line with the descriptions emphasis on holy places - Mingism has "Supersessionism" Dualist Doctrine Traits: - Erudite, Imposing, Perceptive, Absentminded, Tall, Agile, Wrymouth, Harelip, Deaf, Ambidextrous, Left-handed, Melodious Voice, Powerful Voice, Calm Voice are all physical traits - Tall, Harelip, Wrymouth, Deaf, Ambidextrous, Left-Handed are congenital traits - Tall, Harelip, Wrymouth, and Enarei have portrait effects Events: - Event backgrounds and animations have been overhauled History: - Hunnic Slav vassals are now tributaries - Mandala government implemented for the Pyu statelets - Touched up history of Dafydd of Elmet, Saint Patrick - Historic commanders touched up - General character history improvements GUI: - Created a new "Structural" Doctrine group in the Faith views, putting certain doctrines that relate the nature of the faith to others as well as temporal power GFX: - Fixed up some COAs - Lots of new decision graphics added and overhauled - Overhauled religious clothing extensively - Changed various other graphics Localization: - Title holder flavorization greatly overhauled - Relabeled "Kulturbund" as "Heritage Continuum" - Updated localizations for Christian Court Chaplains to be correct - Added appropriate localizations for Stele depending on cultural language groups & heritages - Various other minor localization improvements Tweaks: - Ensured priests traits are applied appropriately - Mystical Birthright Tenet is available to all Steppe Religions - "Sun Worship" Tenet is made available Hindu Faiths with the "Saurism" doctrine - Sacred Destruction increases lifetime subjugation limit by one - "Create Kingdom of Israel" decision adds "Divine Right" Right to Rule doctrine to the faith of the former Bug Fixes: - Fixed being able to adopt Mandala government before entering the Late Antiquity Era - Fixed the Tuyuhun flipping to tribal day 1 - Fixed a failed cooldown removal for certain personal deity seelctions - Fixed various tradition bugs relating to poetry lifestyle - Fixed a bug where landless adventurers with a specific mission got the generic event - Fixed a bug with permanent tributaries not transferring correctly in some wars - Fixed an issue with religion conversion selection. - Fixed a bug with Adoricism Tenet's show conditions - Hedonism, Ritual Celebrations Tenets includes Festival Piety parameter * Nastika faiths (#141) Religion: - Added Nastika Religion: - Added Nastika as a separate Dharmic religion, representing an offshoot of Sramanic traditions like Jainism and Buddhism - This subsumes the Ajivika and Ajnana philosophical schools, giving them more precise tenet effects - General Features: - Virtues: Temperate, Cynical, Content - Sins: Arrogant, Arbitrary, Vengeful - Male Dominated, Pluralist, Lay Clergy, Polytheist, Agnostic, Teachings of the Sramanas, Multireligious Interweaving - Faiths: Ajivika, Lokayata, Ajnana - Tenets: - Monasticism, Aniconism are unavailable to Nastika faiths - Gave "Alexandrian Catechism" a new localization for Hellenism and made available to Hellenics with "Humanistic Philosophy" Doctrines - Theism Doctrine: - Added "Monist" as a Theism doctrine for certain faiths with an explicit Monist or Pantheist outlook - Treats other religious families and same family as astray and bans holy wars - Added "Agnostic" as a Theism doctrine for Nastika faiths - Treats other faiths as astray and forbids holy wars - Both these doctrines require a Pluralist Religious Attitude Doctrine Faith Tweaks: - Stoicism replaces "Cosmopolitanism" Tenet with "Ritual Suicide" Tenet, "Literalism" Tenet replaced with "Harmonious Society" Tenet with "All Under Heaven" DLC, otherwise "Philosophical School" Tenet, uses "Monism" doctrine - Pythagoreanism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, uses "Monism" doctrine - Platonism replaces "Literalism" Tenet replaced with "Philosophical School" Tenet, replaces "Cosmopolitanism" with "Patron Gods", uses "Monism" doctrine - Shaivism replaces "Esotericism" Tenet with "Sacred Destruction" Tenet Localization: - Added special flavorization for "Harmonious Society" for Hellenic Philosophies - Added special flavorization for "Sacred Lies" Tenet for Nastika faiths Bug Fixes: - No longer able to change your Theism Doctrine when creating a Rite so that it differs from your head of faith. No more Dyophysite Trinitarian Polytheist Rites, thank you very much. * Added polytheistic syncretism as a doctrine * Update 20_doctrines_BP_overwrite.txt * Bug fixes * More fixes * India Fixups (Part 1) * More religion tweaks * Fixed Indian government councilor issue * Final Fixups --------- Co-authored-by: ATP-Kraken <34113921+atp-kraken@users.noreply.github.com>
0.1.8.2 candidate (#138) Culture: - Southeast Asian heritage is no longer in the East Asian Heritage Family or Chinese Heritage Group History: - Caucasian Albania is again a kingdom, Hazkert is regent and Vachagan III is an uncrowned king - Gardman restored to be a duchy GFX: - House Frames improved for various cultures - Various landed title and dynasty COAs improved - Culture colors slightly tweaked Decisions: - Removed the "Claim Aghwank" decision, as it has been rendered superfluous Localization: - Some Dynasty names fixed Bugs: - Fixed an issue with important actions not showing up in the player HUD. - Fixed an error for selecting Mogyer & Siberian heritages for hybridization Update ChangeLog.txt
0.1.8.1 Update - Updated game to 1.18.* Vanilla Standard, absent the Eastern map additions Mechanics: - Tutorials are disabled in WtWSMS Religion: - Polytheist Doctrine required to select Patron Gods/Bhakti Tenet Culture: - Languages: - Mon is no longer part of the Indian Language Union - Added Linguistic Isolates, for isolated languages like Burusho, Basque, Corduenian, &c. History: - Various history improvements Tweaks: - Centralized governments have access to full vassalization size limit - "Ius Ad Bellum" Late Antiquity Innovation unlocks an increase in vassalization size limit - Border Raids can only target polities of the same rank or higher than the attacker - Border Raids CBs required "Fate of Iberia" DLC Localization: - Fixed typo: "Amorican" to "Armorican" - Fixed some errors in deity localizations Bugs: - Fixed bug preventing coronations from occurring with Sub-Roman governments - Fixed "Ius Ad Bellum" Late Antiquity Innovation not unlocking "Individual Duchy De Jure CB", "Border Raid CB" - Fixed a bug with mid-tier monastic schools being availble too early - Fixed a bug showing invalid vassal acceptance options - Fixed a char being his own father in history
0.1.7.4 hotfix (#125) 2025-07-29 v0.1.7.4 ----------- Bug Fixes: - Fixed a bug with the Titular Roman Empires disintegrating regardless of capital's being held (slightly different). - Odoacer is properly the House Head of his house, instead of his older brother - Simplified the Titular Roman Empire disintegration event and improved animation choices - Fall of Rome event doesn't trigger if the holder has the Roman Empire Titles or a Greco-Roman Social Tradition - Romulus Augustulus looses all his claims if he becomes unlanded during the war with Odoacer Localizations: - Fixed some missing localizations in the "Restore Roman Empire" decisions
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