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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml"><!-- InstanceBegin template="/Templates/Template.dwt" codeOutsideHTMLIsLocked="false" -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<title>PokeMini Documentation</title>
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<script type="text/javascript">
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</head><body>
<div id="container">
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<h3 style="text-align:center"><img src="logo.png" alt="Logo" width="41" height="55" /><br />PokeMini</h3>
<p><a href="index.html">Overview</a></p>
<p><a href="http://code.google.com/p/pokemini/">Website</a></p>
<p><a href="history.html">History</a></p>
<p><a href="keys_info.html">Keys and Info</a></p>
<p><a href="commandline.html">Command-Line</a></p>
<p><a href="about_links.html">About / Links</a></p>
<h3 style="text-align:center">Libraries</h3>
<p><a href="LIB_pm_init.html">pm_init</a></p>
<p><a href="LIB_pm_music.html">pm_music</a></p>
<h3 style="text-align:center">Tools</h3>
<p><a href="TOOLS_colormapper.html">Color Mapper</a></p>
<p><a href="TOOLS_ImgConv.html">Image Converter</a></p>
<p><a href="TOOLS_MusicConv.html">Music Converter</a></p>
<p>Last Updated:<br />
<strong>Jun. 12, 2014</strong></p>
<br /><br />
<h3 style="text-align:center"><img src="cpudie.gif" alt="CPU Die" width="73" height="55" /><br />
Hardware</h3>
<p><a href="Minx_Cpu.html">Minx CPU</a></p>
<p><img src="ico_minus.gif" alt="-" name="InstructionSet_Ico" width="11" height="11" id="InstructionSet_Ico" onclick="javascript:InstructionSet_CheckItem()" /> <a href="PM_InstructionList.html">Instruction Set:</a></p>
<div id="InstructionSet_Div">
<ul>
<li><a href="PM_Opc_NOP.html">NOP</a></li>
<li><a href="PM_Opc_MOV8.html">MOV (8-Bits)</a></li>
<li><a href="PM_Opc_MOV16.html">MOV (16-Bits)</a></li>
<li><a href="PM_Opc_ADD8.html">ADD (8-Bits)</a></li>
<li><a href="PM_Opc_ADD16.html">ADD (16-Bits)</a></li>
<li><a href="PM_Opc_SUB8.html">SUB (8-Bits)</a></li>
<li><a href="PM_Opc_SUB16.html">SUB (16-Bits)</a></li>
<li><a href="PM_Opc_ADC8.html">ADC (8-Bits)</a></li>
<li><a href="PM_Opc_ADC16.html">ADC (16-Bits)</a></li>
<li><a href="PM_Opc_SBC8.html">SBC (8-Bits)</a></li>
<li><a href="PM_Opc_SBC16.html">SBC (16-Bits)</a></li>
<li><a href="PM_Opc_CMP8.html">CMP (8-Bits)</a></li>
<li><a href="PM_Opc_CMP16.html">CMP (16-Bits)</a></li>
<li><a href="PM_Opc_INC.html">INC</a></li>
<li><a href="PM_Opc_DEC.html">DEC</a></li>
<li><a href="PM_Opc_NEG.html">NEG</a></li>
<li><a href="PM_Opc_MUL.html">MUL</a></li>
<li><a href="PM_Opc_DIV.html">DIV</a></li>
<li><a href="PM_Opc_TST.html">TST</a></li>
<li><a href="PM_Opc_AND.html">AND</a></li>
<li><a href="PM_Opc_OR.html">OR</a></li>
<li><a href="PM_Opc_XOR.html">XOR</a></li>
<li><a href="PM_Opc_NOT.html">NOT</a></li>
<li><a href="PM_Opc_SHL.html">SHL</a></li>
<li><a href="PM_Opc_SAL.html">SAL</a></li>
<li><a href="PM_Opc_SHR.html">SHR</a></li>
<li><a href="PM_Opc_SAR.html">SAR</a></li>
<li><a href="PM_Opc_ROL.html">ROL</a></li>
<li><a href="PM_Opc_ROLC.html">ROLC</a></li>
<li><a href="PM_Opc_ROR.html">ROR</a></li>
<li><a href="PM_Opc_RORC.html">RORC</a></li>
<li><a href="PM_Opc_XCHG.html">XCHG</a></li>
<li><a href="PM_Opc_PACK.html">PACK</a></li>
<li><a href="PM_Opc_UNPACK.html">UNPACK</a></li>
<li><a href="PM_Opc_SWAP.html">SWAP</a></li>
<li><a href="PM_Opc_EX.html">EX</a></li>
<li><a href="PM_Opc_PUSH.html">PUSH</a></li>
<li><a href="PM_Opc_POP.html">POP</a></li>
<li><a href="PM_Opc_CALL.html">CALL</a></li>
<li><a href="PM_Opc_JMP.html">JMP</a></li>
<li><a href="PM_Opc_RET.html">RET</a></li>
<li><a href="PM_Opc_HALT.html">HALT</a></li>
<li><a href="PM_Opc_STOP.html">STOP</a></li>
</ul>
</div>
<p><a href="PM_Memory.html">Memory Map</a></p>
<p><a href="PM_Cartridge.html">Cartridge </a></p>
<p><a href="PM_RAM.html">RAM</a></p>
<p><a href="PM_IRQBios.html">Interrupt / BIOS</a></p>
<p><a href="PM_Registers.html">Hardware Registers</a></p>
<p><a href="PM_Timers.html">Timers</a></p>
<p><a href="PM_IO_Port.html">Hardware I/O Port</a></p>
<p><a href="PM_Audio.html">Audio / Sound</a></p>
<p><a href="PM_PRC.html">PRC (Program Rendering Chip)</a></p>
<p><a href="LCD_Controller.html">LCD Controller</a></p>
<p><a href="PM_Pinouts.html">Cartridge Pinsout</a></p>
<p>Last Updated:<br />
<strong>Dec. 16, 2011</strong></p>
</div>
<div id="mainContent">
<!-- InstanceBeginEditable name="Content" -->
<h2><span class="mw-headline" id="SWAP_.3D_Swap_Low_and_High_Nibbles">SWAP = Swap Low and High Nibbles </span></h2>
<table id="sortable_table_id_0" style="text-align: left;" class="sortable" border="1">
<tbody>
<tr>
<th>Hex</th>
<th>Mnemonic</th>
<th>Cycles</th>
</tr>
<tr>
<td>F6 </td>
<td>SWAP A </td>
<td>8 </td>
</tr>
<tr>
<td>F7 </td>
<td>SWAP [HL] </td>
<td>12 </td>
</tr>
</tbody>
</table>
<h3><span class="mw-headline" id="Execute">Execute </span></h3>
<pre>A = (8-Bits) Register A
[HL] = (8-Bits) Memory: (I shl 16) or HL
</pre>
<pre>; SWAP Ds
;
; Ds = Source/Destination
Ds = (Ds SHL 4) OR (Ds SHR 4)
</pre>
<h3><span class="mw-headline" id="Description">Description </span></h3>
<p>Swap low and high nibbles of a given byte. </p>
<h3><span class="mw-headline" id="Conditions">Conditions </span></h3>
<p>None </p>
<h3><span class="mw-headline" id="Examples">Examples </span></h3>
<pre>; A = 0x3A
<b>SWAP A</b>
; A = 0xA3
</pre>
<pre>; [HL] = 0xF6
<b>SWAP [HL]</b>
; [HL] = 0x6F
</pre>
<p><a href="PM_InstructionList.html" title="PM InstructionList"><b>« Back to Instruction set</b></a> </p>
<div class="printfooter"> Retrieved from "<a href="http://wiki.sublab.net/index.php/PM_Opc_SWAP">http://wiki.sublab.net/index.php/PM_Opc_SWAP</a>"</div>
<!-- InstanceEndEditable -->
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<p class="copyright">© 2011-2015 by JustBurn - Hardware documentation copy from Sublab by Team-Pokémé</p>
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