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Thanks to @marti4d, rust-minidump's print methods (which power "raw dump" views in this tool and minidump-stackwalk) have dope hexdump formatting. However we're an interactive display, and should in principle be able to:
- more interactively/prettily display those
- use the current pane's scroll to intelligently only render the visible subset
Right now there's a checkbox at the bottom of settings "hide memory dumps in raw mode" which is enabled by default that turns on the --brief output that supresses these dumps. The reason I have it flipped on by default is that in the current form there's no way to interactively "collapse" the dumps, and some of them are genuinely so long that they lag out the UI.
So my current workflow is to start with them off, find a region I want a hexdump for, uncheck the setting, and then go back and view it.
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