Starred repositories
Differentiable collision detection for polytopes, capsules, cylinders, cones, spheres, and polygons.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
AMD ARR team rendering framework
Native Windows glass overlay for Dear ImGui: real-time DXGI desktop capture, Direct3D 11/HLSL refraction, Dual Kawase blur, spring widgets, and optional MP4 recording.
C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications
An ImGui library using C++26 reflection to generate windows to easily display structs
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
A C++ program to read midi input and display things with Dear ImGui
Python tool for converting files and office documents to Markdown.
Live shader coding tool and Shader Showdown workhorse
A dynamic, cross-platform, and embeddable LaTeX rendering library
Generate colors based on a desired contrast ratio
DuckDB is an analytical in-process SQL database management system
A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide
Colorizing text editor for Dear ImGui
Specification and reference implementation for the OpenPBR Surface shading model
Adobe's reference implementation of the OpenPBR BSDF