Stars
- All languages
- Assembly
- Batchfile
- C
- C#
- C++
- CSS
- CoffeeScript
- Common Lisp
- Eagle
- Elixir
- Fennel
- G-code
- Gleam
- Go
- HCL
- HTML
- Hack
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- Kotlin
- Lua
- MATLAB
- MDX
- Makefile
- Nim
- Nix
- Objective-C
- OpenSCAD
- PHP
- PLpgSQL
- Perl
- Pony
- PowerShell
- Processing
- Python
- Racket
- Ruby
- Rust
- Shell
- Svelte
- Swift
- TLA
- TeX
- TypeScript
- Vim Script
- Vim Snippet
- Zig
This is the Personality Core for GLaDOS, the first steps towards a real-life implementation of the AI from the Portal series by Valve.
A terminal movie player written in Zig. Like catimg, but for videos.
Meshtastic project website and documentation
Source code for National Grid: Live at https://grid.iamkate.com/
π» Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
Programmable adapter for USB input devices
headless terminal - wrap any binary with a terminal interface for easy programmatic access.
Arduino FDX-B reader built from discrete components.
GIF encoder based on libimagequant (pngquant). Squeezes maximum possible quality from the awful GIF format.
Convert images to fit Commodore 64 graphic modes
Download chat messages from past broadcasts on Twitch
Pretty fancy and modern terminal file manager
All necessary information and files for any Namalsk server hoster.
DayZ: Namalsk project repository - http://www.nightstalkers.cz/
What impact does floating point precision have on Mandelbrot set calculations?
Full-text and semantic search on any Postgres
An all-round MQTT client that provides a structured topic overview
Machine Learning Engineering Open Book
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
A pure C (-std=c89) implementation of Go channels, including blocking and non-blocking selects.
A Rust crate for cooking up terminal user interfaces (TUIs) π¨βπ³π https://ratatui.rs
A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.