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Commits on Oct 14, 2025
Sync SDL3 wiki -> header
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pen: Improved docs for SDL_PenDeviceType.
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uikit: Apple Pencil is always a "direct" input device.
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Try matching gamepad mappings with CRC first
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Added the 8BitDo Ultimate 2C Wireless Controller to the Xbox controller list
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Commits on Oct 13, 2025
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Implement SDL_GetPenDeviceType() for Android
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Added testyuv to the SDLTest Xcode project
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Fixed accidentally using INDEX8 textures for RGB24 surfaces
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Handle partial OpenGL shader availability
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testpalette: use SDL_SCALEMODE_NEAREST for single pixel copies
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Added WASAPI support for SDL_HINT_AUDIO_DEVICE_STREAM_ROLE
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GPU: Correctly recycle D3D12 descriptor heaps (#14234)
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wayland: Better handle event times that cross zero
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GPU: Validate that buffer size is at least 4 bytes
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Fixed power state reporting for the Nintendo Joy-Con Charging Grip
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Fixed header include guards
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fill-in missing DeleteLocalRef calls
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wayland: Clean up gesture support
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Added support for the ZENAIM ARCADE CONTROLLER
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SInput: Fix paddle order
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testsymbols: Use the existing symbol list in SDL_dynapi_procs.h
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Sync SDL3 wiki -> header
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docs: A few minor improvements to the GL context creation docs.
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Be more precise about the layout used when latin_letters is enabled
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Added a reference to SDL_HINT_KEYCODE_OPTIONS from SDL_Keycode documentation
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Commits on Oct 12, 2025
Fix MSVC syntax error
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Add elf-dlopen-note test
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Sync SDL3 wiki -> header
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Add SDL Pinch events (#9445)
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