Stars
A SSR generation pipeline using your Obsidian vault
A CMake project template for libGimbal and SDL3 for PC, Dreamcast, and Web
C23-based, cross-platform, backend-agnostic UI library.
Enables direct access to the properties of ScriptableObject references in the editor.
A collection of useful link and tool for Sega #Dreamcast development
A collection of useful link and tool for Sega #Dreamcast development
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
lsFusion is an extremely declarative open-source language-based platform for information systems development
Accurate, full-featured, cross-platform library aiming to emulate every aspect of the Sega Dreamcast's Visual Memory Unit (VMU).
C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
Opensource diagnostic software for Daimler vehicles, inspired by Xentry and DAS, written in Rust
A general purpose game engine for Linux, Android and the SEGA Dreamcast!
Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
Simple, secure & standards compliant web server for the most demanding of applications
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++