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Public issue #942
These decoders have been moved into their own subfolders under the extras/decoders folder: extras/decoders/libvorbis extras/decoders/libopus In addition to being relocated, they have also been split into separate .c/h pairs. They now work like a more conventional library. The implementation of these libraries have also been decoupled from the miniaudio implementation which means they depend only on the header section of miniaudio.h now. With this change the custom_decoder and custom_decoder_engine examples have been updated. To compile these you now need to link in the miniaudio_libvorbis.c and miniaudio_libopus.c files via your build tool. For your own code, you can still include the .c files directly into your code if you want to compile as a single translation unit.
This commit fixes a bug relating to nodes with a scheduled start/stop time. Whether or not the node is considered started or stopped is being incorrectly reported by `ma_node_get_state_by_time_range()`. Another issue is fixed in `ma_node_read_pcm_frames()`, which is related to the fix above, where the frame count can underflow thereby resulting in a crash. Public issue #969
This removes the dependency on querying the required input frame count from the resampler. This should in turn enable future work to support custom resamplers. Public issue #965
This is infrastructure work for supporting custom resamplers for the pitching and Doppler effects for sounds. Public issue #965
Public issue #965
This makes it less error prone when new channel positions are added to the enum.
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