-
Southeast University
- Southeast University
Highlights
- Pro
Stars
Walnut is a simple application framework for Vulkan and Dear ImGui apps
[SIGGRAPH 2024] Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Crack LeetCode, not only how, but also why.
2025 最新校招面试题合集, 面向 2026 届应届生,全网最全整理!收录 1000+道真实面试题以及面经,涵盖阿里、腾讯、字节、美团、百度、华为、小米、英伟达、微软、米哈游等百家大中小厂。每题配备视频解析 or 文字讲解,持续更新中,助力拿下 Dream Offer!
Typst 东南大学论文模板 | UNOFFICIAL Typst Thesis Templates for Southeast University | a.k.a `cheda-seu-thesis`
它是一个工作流。可快速构建 可选docker、可选自定义固件大小的 immortalWrt。它相当于一个云端的ImageBuilder,属于构建的范畴,不算是编译。目前也支持第三方插件的按需集成。
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Unity remaster of the classic Sponza scene.
An OpenXR API layer to emulate quad views and foveated rendering support on many headsets.
This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline
Source Code of Rectangular Mapping-based Foveated Rendering(IEEE VR 2022)
Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing
WebRTC package for Unity
Unity WebRTC tutorial repository for YT members
C++ examples for the Vulkan graphics API
The unity demo of kernel foveated rendering.
E-books collected according to Milo Yip's learning path
Piccolo (formerly Pilot) – mini game engine for games104
ExtraNet: Real-time Extrapolated Rendering for Low-latency Temporal Supersampling