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University of Waterloo
- Sol III
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22:53
(UTC -04:00) - https://cs.uwaterloo.ca/~xtong/
Highlights
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Stars
[SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images
An Agentic System for Scalable Articulated 3D Asset Generation
Cuda-Based Software Rasterization for Billions of Triangles
Physically based renderer with Metal/Vulkan acceleration
Region-level profiling for CUDA kernels with trace, NVBit, CUPTI, NSys, and an interactive Explorer.
Rust bindings for the Slang shader language compiler
Adobe's reference implementation of the OpenPBR BSDF
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA te…
一些奇思妙想,使用大语言模型制作各种小应用
You like pytorch? You like micrograd? You love tinygrad! ❤️
A Modern C++20 Library of Unified Incremental Potential Contact.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Luisa Compute Clang-frontend example
Nvidia Instruction Set Specification Generator
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Domain-specific language designed to streamline the development of high-performance GPU/CPU/Accelerators kernels
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Xray, Penetrates Everything. Also the best v2ray-core. Where the magic happens. An open platform for various uses.