- Toronto, Canada
- https://spacejack.github.io/
Stars
🌱 a fast, batteries-included static-site generator that transforms Markdown content into fully functional websites
WebGL terrain with seamlessly changing level of detail
The modular and type safe schema library for validating structural data 🤖
The samples and patterns that make up the default library of tahti.studio.
TypeScript's 1:1 validator, optimized from editor to runtime
A simple and composable way to validate data in JavaScript (and TypeScript).
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
Browser based music making application driving synthesizers, samplers and effects using both a tracker and piano roll/loop based interface. Supports MIDI control and provides both local and cloud b…
2D and 3D physics engines focused on performance.
A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
Community interface for generative AI
Play/Stream/Record PCM audio data & Encode/Decode Opus to PCM audio data
High performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
Web-based music player for a variety of video game and chiptune music formats.
minimal/tiny open-source/DIY shield for Raspberry Pi boards, providing hardware compatibility with the norns ecosystem.
Hyperscript Tagged Markup: JSX alternative using standard tagged templates, with compiler support.
Constructive solid geometry on meshes using BSP trees in JavaScript
Tile based geographic world map visualization library for threejs