Stars
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
A randomizer for the famous Megadrive / Genesis classic "Landstalker : The Treasure of King Nole"
Client implementation of the Language Server Protocol for Sublime Text
C/C++ support for Sublime's LSP plugin provided through clangd.
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
Mesh optimization library that makes meshes smaller and faster to render
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A modern cross-platform low-level graphics library and rendering framework
Procedural Noise Shader Routines compatible with WebGL
Single-file public domain libraries for C/C++
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
😎 Awesome lists about all kinds of interesting topics
Sublime Text essential plugins and resources
stb single-file public domain libraries for C/C++
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
UG4's package manager. Please use ughub to install all the other packages available in the UG4 group.
Interface and extensions to the meshing routines provided by ugcore/lib_grid.
The core functionality of UG4. Includes sources, build-scripts, and utility scripts.
🐙 A fast-import based converter for an svn repo to git repos