Skip to content
View teassy000's full-sized avatar

Block or report teassy000

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4/5.

C++ 274 55 Updated Feb 10, 2026

A node-based visual tool for organizing thoughts and notes in a non-linear way.

TypeScript 4,152 263 Updated Jun 15, 2026

Typed control surface for Unreal Engine that lets AI agents introspect assets, author Blueprints/AnimBPs, and edit levels — with reactive events and undoable writes.

C++ 279 46 Updated May 22, 2026

Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.

Python 2,583 280 Updated Jun 8, 2026

Code of Strips as Tokens: Artist Mesh Generation with Native UV Segmentation. ACM Transactions on Graphics (SIGGRAPH 2026)

176 Updated Jun 4, 2026

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

C# 11,603 931 Updated May 15, 2024

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

C# 4,448 714 Updated May 28, 2026

An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.

164 4 Updated Aug 16, 2024

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

C++ 698 71 Updated Jun 15, 2026

🥢像老乡鸡🐔那样做饭。已添加2026年发布的《老乡鸡菜品溯源报告 2.0中新出现的菜品。主要部分于2024年完工,非老乡鸡官方仓库。文字来自《老乡鸡菜品溯源报告》,并做归纳、编辑与整理。CookLikeHOC.

Dockerfile 23,600 2,344 Updated May 8, 2026

Industry-standard navigation-mesh toolset for games

C++ 7,771 1,801 Updated Feb 27, 2026

Modular node graph based noise generation library using SIMD, C++17 and templates

C++ 1,360 142 Updated Feb 25, 2026
C++ 1 Updated May 28, 2026

GitHub Action that copy files and artifacts via SSH.

Shell 1,560 176 Updated Mar 28, 2026

Rendering Point Clouds with Compute Shaders

C++ 744 56 Updated Feb 2, 2023

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,718 171 Updated Jun 2, 2026

Open source c++ skeletal animation library and toolset

C++ 2,853 341 Updated May 21, 2026

A collection of open source c/c++ libraries for gamedev

1,754 99 Updated Apr 22, 2024

Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…

C 958 22 Updated Nov 21, 2025

Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamless asynchronous scene Loading, fully interactive global illu…

C++ 63 3 Updated Jun 1, 2026

No fortress, purely open ground. OpenManus is Coming.

Python 56,555 9,846 Updated Feb 11, 2026

Final Stage 2.0, a simple path tracer

C++ 7 3 Updated Aug 1, 2019

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 659 67 Updated Feb 14, 2026

Abstract Image Generator

C++ 83 1 Updated Mar 15, 2025

continuous level of detail mesh library

C++ 322 11 Updated Nov 11, 2025

Single-header dependency-free BVH construction and traversal library.

C++ 1,089 72 Updated Jun 14, 2026

Sparse Voxel Octree Implementation - Upenn CIS-565 final project

C++ 253 41 Updated Aug 27, 2015

CPU Sparse Voxel Octree Implementation

C++ 757 112 Updated Jul 26, 2017
Next