Stars
A simple and easy-to-use library to enjoy videogames programming
This project aims to enhance the working environment on Windows
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, Ope…
A native, user-mode, multi-process, graphical debugger.
NVIDIA’s implementation of RTX ray-tracing in Quake II
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
Cross-platform open-source command-line cubemap filtering tool.
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
DEPRECATED — Head to the raytracing.github.io repo for the new home
DEPRECATED — Head to the raytracing.github.io repo for the new home
Various sun/sky models, convolution of theta/gamma-parameterised models
Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.
Animated GIF/WebP support for UE5 — import as assets in the editor, or load at runtime from a local file or HTTP(S) URL.
CIS565: CUDA Rasterizer