Warning
This package is deprecated. Please install the AV Toolbox through the Package Manager in Max8/9
This abstraction allows you to load an entire folder of images into named jit.gl.texture objects. The objects are created in an array via javascript. You can retrieve a specific texture with the message outputtexture $1, but you can also use the textures in other places of your code by using the texture names tex0, tex1, tex2 etc.
Download zip
1. download zip
2. unzip and place in Max Searchpath (eg. MacOS ~/Documents/Max 8/Library)
3. restart Max8
Git clone
1. $ cd ~/Documents/Max\ 8/Library
2. $ git clone https://github.com/tmhglnd/th.gl.texturefolder.git
3. restart Max8
4. Create a new object with "n" and type th.gl.texturefolder. Alt + Right-click to open the helpfile.
5. Read the helpfile for a detailed description.
The MIT License