A UI Instruction Set Architecture (ISA) implemented as an async Rust library. MatterStream treats UI as a stream of immutable instructions (Ops) executed against a 4-tier, register-mapped memory space (Matter).
| Tier | Name | Analog | Purpose |
|---|---|---|---|
| 0 | Global | BIOS | Shared uniforms (time, theme atoms) |
| 1 | Registers | CPU Regs | Typed banks (MAT4, VEC4, VEC3, SCL, INT) |
| 2 | Zero Page | Direct RAM | 256-byte direct-addressing storage buffer |
| 3 | Resource | Extended | 8-bit type-tagged handles (BBOs, Textures, Fonts) |
use matterstream::{MatterStream, Op, OpsHeader, RsiPointer, Primitive};
smol::block_on(async {
let mut stream = MatterStream::new();
let header = OpsHeader::new(
vec![RsiPointer::new(1, 2, 0)], // Tier 1, Vec3 bank, register 0
false,
);
stream
.execute(
&header,
&[Op::Draw {
primitive: Primitive::Slab,
position_rsi: 0,
}],
)
.await;
});cargo testApache-2.0. See LICENSE for details.