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Showing results
JavaScript 175 53 Updated Mar 21, 2026

A server-authoritative replication crate for Bevy.

Rust 588 46 Updated Mar 30, 2026

Low-friction experiments for the bevy_editor

Rust 398 90 Updated Mar 2, 2026

A collection of ready-to-use components based on Material-UI

TypeScript 2,436 149 Updated Mar 30, 2026

Unity C# reference source code.

C# 12,775 2,554 Updated Oct 24, 2025

Pathfinding using Polyanya

Rust 483 37 Updated Mar 28, 2026

Radiance cascade global illumination implementation in Bevy.

Rust 60 2 Updated Aug 22, 2024

Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an extensive database, without the need to create state machines.

Rust 51 2 Updated Dec 28, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,442 621 Updated Mar 31, 2026

😎 Awesome photogrammetry projects

766 56 Updated Feb 15, 2026

A high-performance, caching Git LFS server with an AWS S3 and local storage back-end.

Rust 493 52 Updated Nov 16, 2025

Easily switch between windows of the same app with Alt+` (Backtick), also switch between apps with Alt+Tab.

Rust 1,009 59 Updated Jul 10, 2025

A reactive UI framework for Bevy

Rust 194 14 Updated Aug 27, 2025

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 2,856 227 Updated Mar 23, 2026

A native Rust UI library with fine-grained reactivity

Rust 4,069 200 Updated Mar 30, 2026

General purpose 2D lighting for the Bevy game engine.

Rust 289 25 Updated Mar 5, 2026

Normal & height maps generation from single pictures

Python 1,341 53 Updated Mar 17, 2025

[WIP] Layer Diffusion for WebUI (via Forge)

Python 4,107 353 Updated Aug 30, 2024

Real-time wgsl visualisation tooling for educating oneself in the art of shader programming

WGSL 662 28 Updated Mar 4, 2026

⏩ Source-controlled AI checks, enforceable in CI. Powered by the open-source Continue CLI

TypeScript 32,194 4,311 Updated Mar 31, 2026

A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.

Rust 23 2 Updated Nov 7, 2024

Experiment with computing 2D shading, lighting and shadows with Bevy Engine

Rust 572 47 Updated Sep 10, 2025

An integration to render vector graphics with Vello in the Bevy game engine.

Rust 270 29 Updated Mar 25, 2026

Insomnium is a fast local API testing tool that is privacy-focused and 100% local. For testing GraphQL, REST, WebSockets and gRPC. This is a fork of Kong/insomnia

JavaScript 3,473 239 Updated Apr 20, 2024

A handy ECS

Rust 1,267 100 Updated Mar 5, 2026

The source code of the Medieval Fantasy City Generator

Haxe 1,822 281 Updated Jan 9, 2021

Blazingly fast retained layout engine for Bevy ECS.

Rust 901 38 Updated Feb 24, 2026

Server/Client network library for multiplayer games with authentication and connection management made with Rust

Rust 902 101 Updated Mar 4, 2026

Stable Diffusion built-in to Blender

Python 8,135 438 Updated Aug 26, 2024

A 3D reference project and tech demo for the Bevy Engine

Rust 840 60 Updated Feb 23, 2026
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