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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Emscripten: An LLVM-to-WebAssembly Compiler
Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
A PSP emulator for Android, Windows, Mac, Linux and iOS, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues.
QGIS is a free, open source, cross platform (lin/win/mac) geographical information system (GIS)
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Diablo devolved - magic behind the 1996 computer game
A C++ library for interacting with JSON.
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
2D skeletal animation runtimes for Spine.
Quick Look extension for highlight source code files on macOS 10.15 and later.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
Mitsuba 3: A Retargetable Forward and Inverse Renderer
EntityX - A fast, type-safe C++ Entity-Component system
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
High performance physically based renderer in C++11