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mgnp: finish local connection establishment handshakes #12

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@hawkw

from #2:

Currently, when a local connect is initiated, the client just
immediately gets a BiDi, regardless of whether the connect succeeds or
fails. We need to add a oneshot channel type thing so that the client
can wait for the connection to be handshaked and receive an error if
the handshake failed, but I haven't done that yet.

Depends on #11.

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