A mod menu for Gorilla Tag with over 1000+ mods
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Updated
Nov 12, 2025 - C#
A mod menu for Gorilla Tag with over 1000+ mods
A cross-platform, multi-format audio conversion and tagging suite
API for accessing Allen-Bradley PLC data over Ethernet Windows/Linux .NET Core
Git tag/branch based, full-automatic version generator for .NET.
文件分类浏览器,可以根据文件名、路径名、扩展名、文件信息等各种文件的元数据对海量文件进行自动分类并显示,也可以作为基于标签的文件管理和浏览器,进行手动分类;File classification browser, which can automatically classify and display massive files according to the metadata of the file name, path name, extension, file information, etc., or it can be used as a tag-based file management and browser for manual classification.
Library designed to parse data from booru-like websites such as danbooru.donmai.us, yande.re, gelbooru.com, and chan.sankakucomplex.com.
Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.
This is a CSharp for Godot version that imitates the GameplayTag plugin in Unreal Engine. The functionality is almost identical to that in Unreal Engine. Currently used in conjunction with Godot, you can also refer to the code and migrate Unity on your own
ECharts usage examples and Entity Framework Core Fluent API usage examples
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