Use vertex lighting in Unreal Engine with just a few clicks
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Updated
Mar 3, 2026 - C++
Use vertex lighting in Unreal Engine with just a few clicks
Triangulation of polygons in obj files
A VertexArray particle system using SFML with selectable types, emitters, steering behaviours, textures and blend modes. Obstacles can be spawned that particles avoid/collide with.
Different operation of Directed Graph or Undirected Graph using C++
Edmonds' blossom shrinking algorithm for finding best matching in general graphs
Triangulation of polygons in obj files
A Graph is a data structure that connects data in vertices through edges.
OpenGL Terrain Simulation is an advanced 3D graphic simulation tool designed to create realistic terrain models. Developed using the C++ programming language and leveraging the OpenGL library for low-level graphic programming, this product offers high-performance rendering and detailed visualizations.
Template class for clipping 2d polygons to bounding box. Clips also optional attributes such as texcoords and colors.
We can generate all possible graphs for a given number of vertex using boost library in C++.
🐸 Frog Frenzy is graphics Project using Opengl 3 & C++. Frogger is the main character. Frogger need your help to cross the road. You should help him without make any accident.
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