World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
-
Updated
Aug 6, 2023 - C#
World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment.
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Client database definitions for World of Warcraft
Highly configurable and responsive World of Warcraft Classic pixel Grind Bot - No DLL injection or memory tampering, just screen capture and input simulation.
(Archived, see below) Hearthstone card image repository
ClassicEmu is an Open Source Server for World of Warcraft (1.12.1, 2.4.3 and 3.3.5a) written in .NET
World of Warcraft hacking framework
A custom launcher and patcher for private servers.
Latest version of HonorBuddy for World of Warcraft Cataclysm 4.3.4 (15595)
Automates fishing in World of Warcraft.
Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.
Honorbuddy for World of Warcraft Mists of Pandaria 5.4.8 (18414)
A patcher for old wow executeables to enable usage over RDP (Remote Desktop)
WOWSharp is a .NET Library for accessing Blizzard's World of Warcraft and Diablo Community APIs on Battle.net. The Library is written in C# and is available for .NET Framework 4, Silverlight 4 (or higher), Windows Phone 7.5 (or higher) and .NET for Windows Store Apps.
A memory reading fishbot for Wotlk 3.3.5
Created by Blizzard Entertainment
Released November 2004