A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
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Updated
Nov 2, 2024 - C#
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Control Cursor via Gamepad or Keyboard, when you suffer from clicking
A collection of methods for solving Displacement, Initial and Final Velocities, Constant Acceleration and Time.
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C# Shock Response Spectrum Calculation
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