4th project of the global branch at 42 --> algorithm, parcing, backtracking for a Tetris filler program
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Updated
May 1, 2018 - C
4th project of the global branch at 42 --> algorithm, parcing, backtracking for a Tetris filler program
Knuth and Pryanik
Logic puzzle solver implementing constraint satisfaction algorithms - 42 School algorithmic thinking project with backtracking and optimization
Kruskal maze generator & Backtracking mazer solver
This repo contains all the programs of Design and Analysis of Algorithm (DAA) Lab [SEMESTER 4]
Trabalhos Práticos da disciplina de CCF 330 - Projeto e Análise de Algoritmos
A fast sudoku solver implemented in C using a backtracking algorithm.
Implementation of an algorithm that has the idea of backtracking for the context of a maze
Réalisation d'un projet permettant d'agencer des Tetriminos entre eux et de déterminer le plus petit carré possible pouvant les accueillir.
This is an implementation of the Sub Set Sum Backtracking algorithm in C. The algorithm is used to find a subset of a given set of numbers that adds up to a given sum. The algorithm is implemented using backtracking.
An array is squareful if the sum of every pair of adjacent elements is a perfect square. Given an integer array nums, return the number of permutations of nums that are squareful. Two permutations perm1 and perm2 are different if there is some index i such that perm1[i] != perm2[i].
This is my own implementation of a Regular Expression engine in C based off of this video by Low Byte Productions
A C program that solves 9x9 Sudoku puzzles using a recursive backtracking algorithm.
Program that fit given tetris pieces into the smallest square possible.
A "playground" of backtracking programs
A Simple C program to act as a example to better understant Backtracking
Le but ce projet est d'agencer des Tetriminos entre eux et de determiner le plus petit carre possible pouvant les accuellir.
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