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Use this code to count the length of a string. This function splits the string into chunks of size_t to improve performance. It reduces the number of iterations, resulting in faster detection of the null character ('\0').
A graveyard of my past sanity. This repo is a testament to the countless hours spent staring at a blank screen, questioning every life choice that led me to this point. Also, it contains some data structures and algorithms
Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with audio in, using the Oculus LipSync technology.