The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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Updated
Jun 11, 2026 - C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
A New Cross-Platform 2D 3D Game Engine
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
Ray tracing glTF scene with Vulkan
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
Import glTF 2.0 in Unreal Engine 4 & 5
Professional 3D asset creation and integration workflow for Qt
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR/Vulkan)
Implementation of light baking system for ray tracing
Framework for building your game engine or any application. OpenGL ES & Vulkan & BGFX with C++20.
OpenGL and C++14 game engine that loads glTF 2.0
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