A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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Updated
Oct 24, 2025 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Computes the intersection between two SVG paths.
Find common, removed and added element between two collections.
Math library for JavaScript 2D/3D graphics rendering.
A fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
Geometry intersection and bounding volume helpers for PEX.
Infinite scroll implementation in React using TanStack Query and Intersection Observer.
An ESnext spec-compliant `Set.prototype.intersection` shim/polyfill/replacement that works as far down as ES3
Returns an array containing the initial elements which both input arrays have in common.
The fastest javascript array intersection function
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Computes intersections of multiple horizontal and vertical lines
Speed-optimized BitSet implementation for modern browsers and JavaScript engines
A directory containing some of the useful utility functions.
Extending the Set class in order to support mathematical set properties and operations.
An easy-to-use wrapper class over intersection observer API.
Delete GeoJSON polygon intersections
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