A simple graphics ray tracer coded in Rust
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Updated
Oct 7, 2017 - Rust
A simple graphics ray tracer coded in Rust
Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
Compute generic 2D line intersections
Poly-line toolbox for Rust
A data structure to store and manipulate ranges of integers with set operations.
Compare sets and print result to console
Manipulate regex and automaton as if they were sets.
Basic 2D geometric operations
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