[NOT READY] A game engine bringing native WebGPU & TypeScript to any device.
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Updated
Mar 30, 2024 - C++
[NOT READY] A game engine bringing native WebGPU & TypeScript to any device.
Sol v2.0 - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
A luajit shared memory typed array. Inspired by npm shm-typed-array.
Source engine plugin that embeds LuaJIT and delegates the plugin callbacks to Lua.
A SDK to develop C++ plugins for the Haze-Dumper or to extend the existing Lua API.
Generic Key-Value Storage
Binary module for GMod. Let Lua(JIT) C API be accessible in GLua (Garry's Mod Lua).
通用外设 Lua 运行时 An Universal Lua Runtime for Peripherals
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