Main ESPResSo++ repository
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Updated
Oct 2, 2025 - C++
Main ESPResSo++ repository
Rectangular integration is a numerical integration technique that approximates the integral of a function with a rectangle.
Project using Design Patterns. Model View and Controller objects (architectural pattern) for running the Simulator. The Model is a Singleton. Creating the vehicles with a Factory method Object.
eti - Extended Type Information for c++
The Lagrange interpolation formula is a way to find a polynomial which takes on certain values at arbitrary points.
The Bisection method is a root-finding method that applies to any continuous functions for which one knows two values with opposite signs.
Newton’s divided difference interpolation formula is a interpolation technique used when the interval difference is not same for all sequence of values.
Fixed-point iteration is a method of computing fixed points of a function, which is used with Newton's method to find roots of a differentiable function.
An incompressible fluid simulation in C++
The Regula–Falsi Method is a numerical method for estimating the roots of a polynomial f(x).
Trapezoidal Rule is an integration rule that evaluates the area under the curves by dividing the total area into smaller trapezoids.
Newton's (Newton-Gregory) Backward Difference formula is a way of approximating a function with an nth degree polynomial passing through (n+1) equally spaced points.
Newton's (Newton-Gregory) Forward Difference formula is a way of approximating a function with an nth degree polynomial passing through (n+1) equally spaced points.
Stirling's Central Difference interpolation gives the average of the values obtained by Gauss forward and backward interpolation formulae.
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