This game is a walking simulator created by a group of Oberlin students during 2018 Winter Term
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Updated
Jan 27, 2019 - C#
This game is a walking simulator created by a group of Oberlin students during 2018 Winter Term
Paranormal Mansion
Engine for writing narrative and dialogue-based games in C#
Game Dev CW1 - Game Mechancis and Design
❤️🔥 A 3D animated, narrated love story between a girl named Design and a boy named Animation discussing the importance of having a “design-gineering” mindset and the value of the relationship between designers and engineers.
for the Eduardo Abaroa art contest, RPG, branching narrative concept showcasing the bolivian culture
YumeScript is a programming language for narrative video games written in C#
A Unity Narrative Experience based the novel "Stay Alive, My Son" by Pin Yathay, detailing Yathay's desperate escape from the Cambodian Genocide perpetuated by the Khmer Rouge. Developed at MIT Hackathon.
Unity plugin using on-screen object position as proxy for player attention. Objects are assigned a "tendency" which, together with attention measurements, enables custom loading of prefabs to adapt narrative environments over time.
Cutting Room is a plugin for Unity developed by Digital Creativity Labs which allows creators to build and deploy Object Based Media productions.
Unity-based dialogue system editor.
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
Narrative scripting language for Unity3D.
Add a description, image, and links to the narrative topic page so that developers can more easily learn about it.
To associate your repository with the narrative topic, visit your repo's landing page and select "manage topics."