Audio implementation tools for FMOD and Unity
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Updated
Aug 4, 2023 - C#
Audio implementation tools for FMOD and Unity
Android projetcs which for Occlusion and Light Estimation in AR.
Unityscript for optimizing camera rendering using distance rejection, occlusion rejection, detail level control, and fade effects to improve performance in large scenes.
Small AR app which spawns zombies from custom marker. Emphasis is on AR ambient occlusion (powered by Wikitude SDK).
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