Scientific software for working with MDT, BCR and image files of SEM (AFM and STM) microscope data.
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Updated
Nov 4, 2025 - C#
Scientific software for working with MDT, BCR and image files of SEM (AFM and STM) microscope data.
An Engine for mobile 2D games, currently supports only Android
Patchwork is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL, Direct3D, Vulcan, and Metal
To enable the usage of OpenGL ES in both Windows Desktop and the Universal Windows Platform applications using .NET
Library Tsuki.Framework for working with OpenGL, OpenAL. It includes window management, mouse, keyboard and joystick input, designed to write your own visualization tool or game engine. Tsuki.Framework is designed to work with Windows, Linux, Android and Web
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
OpenGL binding generator based on the opengl registry
Modern OpenGL bindings for C#.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
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