Computer Graphics - Lab assignments
-
Updated
Jul 4, 2021 - C++
Computer Graphics - Lab assignments
A bunch of different graphics algorithms implemented in c++
A CPU renderer using z-buffer scan line algorithm
Some algorithms that I have learnt in computer graphics course
Neste repositório encontra-se todos os códigos das aplicações desenvolvidas no decorrer dos ICV's
Implementation of the Flood Fill Algorithm using Cpp and Python with image
This repository contains a project carried out as part of the course "Computer Graphics" at the Warsaw University of Technology. It covers topics such as surface modelling using Bezier curves and Bernstein polynomial, filling triangles using scan-line and Phong lighting model.
Simple 2D Graphics Library from scratch in C
Rasterization application developed with Windows Forms.
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.
Add a description, image, and links to the scan-line topic page so that developers can more easily learn about it.
To associate your repository with the scan-line topic, visit your repo's landing page and select "manage topics."