Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 691 public repositories matching this topic...
FreeRDP is a free remote desktop protocol library and clients
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Apr 6, 2026 - C
GUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL
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Dec 4, 2025 - C
Shockolate - A minimalist and cross platform System Shock source port.
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Oct 1, 2025 - C
The classic, refined DOOM source port. For Windows PC.
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Apr 6, 2026 - C
An FFmpeg and SDL Tutorial.
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Nov 8, 2023 - C
Cross-Platform GUI Toolkit (stable)
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Jan 7, 2026 - C
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
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Sep 2, 2025 - C
🎨 A multi-platform graphic library
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Oct 10, 2023 - C
DirectFB 1.x repo
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Aug 5, 2024 - C
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API
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Mar 4, 2026 - C
Complete cross platform games development package, originally for DOS but now available on modern platforms.
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May 10, 2023 - C
Created by SDL Community
Released 1998
- Followers
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- Organization
- libsdl-org
- Website
- github.com/topics/sdl
- Wikipedia
- Wikipedia