A Selection Tool For Unity that functions within Game mode, Not Edit mode. [NOT COMPLETE]
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Updated
Aug 7, 2018 - C#
A Selection Tool For Unity that functions within Game mode, Not Edit mode. [NOT COMPLETE]
A simple toggle UI control for Unity3D, based on the Selectable component
A Visual Studio Extension that selects the next occurrences of the current selection and adds multiple cursors for editing
Unity3D GameObject Select Manager
This repository contains a sample on How to customize month cell selection in the Syncfusion Xamarin.Forms Calendar (SfCalendar)?
This repository contains the sample about how to customize selected item in xamarin forms listview
A quick-start project that helps you to perform edit operations in Syncfusion Xamarin.Forms DataGrid easily. In this example, you will learn how to enable editing, selection modes and selection units. Also, you will learn how to customize edit tap actions and editor selection behaviors in the Syncfusion Xamarin.Forms DataGrid.
This respository contains the sample that how to display the selected value from the WPF ComboBoxAdv to textbox.
This respository contains the sample that how to select the item through index in WF SfComboBox control.
A quick-start project that helps you to disable multiple file selection and enable drag-drop operations in a Syncfusion Blazor File Manager component. Also, you will learn how to disable drag and drop for a particular file type using the File Manager.
This repository contains a sample on How to add selection changed event for autocomplete editor in the Syncfusion Xamarin.Forms Dataform (SfDataform)?
This example demonstrates how to apply background for selected item in .NET MAUI ListView
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