Here are
107 public repositories
matching this topic...
Raymarching Shader Generator in Unity
Updated
Jul 30, 2022
HLSL
Noise shader library for Unity
Updated
Jan 26, 2025
HLSL
Fur shader implementation for URP
Updated
Mar 29, 2025
HLSL
Vegetation shader with alpha blended rendering and touch bending effect
Updated
Oct 15, 2025
HLSL
Experiments on geometry shader instancing with skeletal animations
An example of a geometry shader with Unity's standard lighting model support.
Reaction-diffusion system with CustomRenderTexture.
Updated
Aug 11, 2025
HLSL
Procedural water shader for general use.
Updated
Aug 15, 2019
HLSL
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
Procedural blood stain shader
Updated
Dec 14, 2018
HLSL
SimpleURPToonLitOutlineExample
Cancerous screenspace shader for VRChat. Please use responsibly. :^)
Updated
Aug 26, 2023
HLSL
A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions
Updated
Apr 27, 2018
HLSL
a tiny and flexible surface shader solution for Unity URP
Updated
Jul 12, 2020
HLSL
🔮 An example of iridescence shader in URP.
Updated
Jun 28, 2020
HLSL
Shader Graph target for the Unity built-in pipeline
Updated
Jan 14, 2025
HLSL
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
Updated
Sep 19, 2022
HLSL
💎 An anime-style crystal shader with Delaunay Triangle in URP.
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
Updated
Jul 30, 2025
HLSL
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