(August 2015) Raw code from an old UE4 project for a bunnyhopping player actor (with trimping & a Source engine stamina system)
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Updated
Jan 4, 2017 - C++
(August 2015) Raw code from an old UE4 project for a bunnyhopping player actor (with trimping & a Source engine stamina system)
LiquiNet is a free, open source, pipe network software, that can solve complex Water, or any other Liquid, Pipe Network problems easily. Based on Paper published by Anthony G. Collins in May 1973, it applies Finite Element Method.
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