Lightweight lossless SPZ to glTF/GLB converter for 3D Gaussian Splatting, fully compliant with the KHR_gaussian_splatting_compression SPZ 2.0 specification.
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Updated
Apr 19, 2026 - C++
Lightweight lossless SPZ to glTF/GLB converter for 3D Gaussian Splatting, fully compliant with the KHR_gaussian_splatting_compression SPZ 2.0 specification.
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