Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
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Updated
Dec 3, 2024 - C++
Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
Lossless Scaling Frame Generation on Linux
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REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.
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A desktop shell mimicking the look and functionality of the XrossMediaBar dedicated to my cute girlfriend Laura!
Revolutionize handheld gaming with adaptive game settings. Optimize graphics and gameplay experience based on real-time system metrics. Open-source project empowering developers to enhance games on portable devices
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