Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
open-source robotics unity tesla pathfinding motion-planning path-planning a-star autonomous-car self-driving-car autonomous-vehicles summon selfdriving unit3d flowfield unity-library autonomous-navigation hybrid-a-star dubins-path reeds-shepp-curves
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Updated
Sep 6, 2023 - C#