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writing a gamecube emulator
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writing a gamecube emulator

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Showing results
D 17 1 Updated Oct 28, 2025

Render math expressions with Typst instead of MathJax in Obsidian.

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Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc

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WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more

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Rust 112 11 Updated Aug 5, 2025

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Lua 145 8 Updated Jul 13, 2025

Collection of PlayStation 1 tests for emulator development

C++ 74 11 Updated Mar 5, 2023

Command-line sampling profiler for macOS, Linux, and Windows

Rust 3,541 78 Updated Nov 4, 2025

A Rust crate for helping parse and rebuild binary data using ✨macro magic✨.

Rust 772 45 Updated Aug 2, 2025

Benchmarks for rust serialization frameworks

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TUI for Jujutsu/jj

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Safe Rust bindings to POSIX-ish APIs

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Friendly and fast tool for sending HTTP requests

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a TUI like cli tool to manage the features of your rust-project dependencies

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Zero-cost specialization in generic context on stable Rust

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Run Rust lints from dynamic libraries

Rust 513 48 Updated Nov 8, 2025
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the kdl document language specifications

Makefile 1,425 70 Updated Oct 14, 2025

Rust KDL parser and derive implementation

Rust 34 8 Updated Jul 1, 2025
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