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Pull requests: vcmi/vcmi
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[1.7.5 / 1.8.0] small wiki improvements
#7346
opened May 20, 2026 by
Laserlicht
Contributor
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[1.8.0] mapeditor: adds a widget for editing witch hut preset abilities
#7325
opened May 14, 2026 by
Opuszek
Contributor
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[1.8] Lua scripting support part 2
#7323
opened May 14, 2026 by
IvanSavenko
Member
•
Draft
3 of 5 tasks
Add more detailed documentation for translations
#7321
opened May 13, 2026 by
IvanSavenko
Member
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[1.7.X?] Test workflow using newer Windows image
#7317
opened May 12, 2026 by
IvanSavenko
Member
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Follow up to #6778: fix remaining turn-start hero level-up flow issues with multiple Dungeon towns
#7308
opened May 9, 2026 by
MichalZr6
Contributor
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[1.8.0] MapEditor - fixes crashes on undo delete object operation
#7290
opened May 1, 2026 by
Opuszek
Contributor
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Show "No Creatures Available" for empty dwellings
#7256
opened Apr 19, 2026 by
alekgosk
Contributor
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3 tasks
[AI/NK2] Replace blocking wait with deferred planning resume
#7251
opened Apr 18, 2026 by
MichalZr6
Contributor
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Fix crash when updating battle statistics for non-player colors
#7214
opened Apr 12, 2026 by
jellywish
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[1.7.4] Improve configuration for building VCMI under Windows host
#7196
opened Apr 8, 2026 by
GeorgeK1ng
Contributor
•
Draft
rmg: reproducible map generation; add fuzzing for this
#7121
opened Mar 21, 2026 by
starius
Contributor
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