Starred repositories
SpinalHDL implementation of the 3dfx Voodoo Graphics GPU
Nostalgic GBC shader for RetroArch - slang and gl versions
High-performance asymmetric lossless compression. 40%+ faster decompression than LZ4 on ARM64 with better compression ratios. Optimized for Game Assets, Firmware & App Bundles.
The collection of pre-trained, state-of-the-art AI models for ailia SDK
Augmented Vertex Block Descent (AVBD) reference implementation
Infinite space, infinite zoom, collaborative canvas program for massive sketches and notes
N64 Game-Engine and Editor using libdragon & tiny3d
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
Real-time GPU path tracing with an OpenUSD Hydra render delegate
Descent (1995) by Parallax Software Corp.
C23 compiler with C2y/GNU extensions for x86-64 Linux/BSD, written in C99
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
NanoRT, single header only modern ray tracing kernel.
Implementation of light baking system for ray tracing
Simplifying reinforcement learning for complex game environments
A simple and easy-to-use immediate-mode gui library
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Scripts for setting up and running MSVC in Wine on Linux
Small header-only C library to decompress any BC compressed image
Backup repo of the "Mystery of the blend article"
You like pytorch? You like micrograd? You love tinygrad! ❤️
Small and efficient screen recording utility for Windows 10 and 11