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Multi-Joint dynamics with Contact. A general purpose physics simulator.
BEHAVIOR-1K: a platform for accelerating Embodied AI research. Join our Discord for support: https://discord.gg/bccR5vGFEx
Unified framework for robot learning built on NVIDIA Isaac Sim
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
A curated list of large VLM-based VLA models for robotic manipulation.
[CVPR 2025 Highlight] Towards Autonomous Micromobility through Scalable Urban Simulation
A fast and simple implementation of RL algorithms, designed to run fully on GPU.
Open3D: A Modern Library for 3D Data Processing
An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
Unofficial ROS2 SDK support for Unitree GO2 AIR/PRO/EDU
PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
Cosmos-Transfer1 is a world-to-world transfer model designed to bridge the perceptual divide between simulated and real-world environments.
[ICLR 2025 Spotlight] MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility
Scaling Urban Simulation - Infinite Physically-Plausible Urban Simulation = IsaacSim(Physically-Accurate Assets × Real-World City-Tour Layouts)
NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.
A comprehensive list of papers using large language/multi-modal models for Robotics/RL, including papers, codes, and related websites
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Official code release for ConceptGraphs
A modular high-level library to train embodied AI agents across a variety of tasks and environments.
A flexible, high-performance 3D simulator for Embodied AI research.
CUDA accelerated rasterization of gaussian splatting
[CVPR 25] Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation
A curated list of awesome robot descriptions (URDF, MJCF)
A tool to run docker containers with overlays and convenient options for things like GUIs etc.
Official inference repo for FLUX.1 models
A comprehensive list of Implicit Representations and NeRF papers relating to Robotics/RL domain, including papers, codes, and related websites
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"