- Prague
Stars
UDP hole punching server and client implementation with twisted in python.
RakNet is a cross platform, open source, C++ networking engine for game programmers.
Godot Engine – Multi-platform 2D and 3D game engine
GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm
Resume rendering in ReactJS made by @pedroespindula. Available on https://pedro.espindula.me
A massively parallel, optimal functional runtime in Rust
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
Run shell commands from Kotlin scripts, apps or Gradle tasks with ease.
Scripts to build ffmpeg with all the deps statically (webm + h264 included)
A sample app that uses FFmpeg's shared libraries
Contains a script that assembles FFmpeg library for Android
A collection of extension libraries for Jetpack Compose
Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS / MPEG-TS / RTP media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
A solution for streaming H.264, H.263, AMR, AAC using RTP on Android
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, macOS, React Native and tvOS. Supersedes MobileFFmpeg, flutter_ffmpeg and react-native-ffmpeg.
Build terminal UI in Kotlin using Jetpack Compose
💫 A Gradle Plugin to generate your networking code from Swagger
Gradle plugin to create fat/uber JARs, apply file transforms, and relocate packages for applications and libraries. Gradle version of Maven's Shade plugin.