Stars
Empowering everyone to build reliable and efficient software.
Incremental computation through constrained memoization.
๐ฅ Blazing fast terminal file manager written in Rust, based on async I/O.
General purpose cross-platform GIS-rendering library written in Rust
Suggestions for major changes to the linebender ecosystem
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Simple profiler scopes for wgpu using timer queries
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A refreshingly simple data-driven game engine built in Rust
2D graphics rendering on the GPU in rust using path tessellation.
Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.
2 and 3-dimensional fluid simulation library in Rust.
2D and 3D physics engines focused on performance.
A Rust library for linear color calculations and conversion
Enso Analytics is a self-service data prep and analysis platform designed for data teams.
Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
Compile-time type-checked builder derive
A cross-platform, OpenGL terminal emulator.
A React Framework for building internal tools, admin panels, dashboards & B2B apps with unmatched flexibility.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Real-Time Rendering 4th (RTR4) ๅ่ๆ็ฎๅ้ๅ ธ่ | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference