Skip to content
View ydaniv's full-sized avatar

Organizations

@hasadna @OpenBudget

Block or report ydaniv

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
6 stars written in GLSL
Clear filter

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,889 748 Updated Feb 28, 2026

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,343 214 Updated Mar 24, 2026

Learn computer graphics by writing GPU shaders!

GLSL 2,169 211 Updated Oct 25, 2021

The open collection of GL Transitions

GLSL 2,087 321 Updated May 3, 2026

KodeLife shader sketches I wrote while commuting

GLSL 642 65 Updated Nov 17, 2018

webgl-noise shaders ported to work with glslify

GLSL 405 24 Updated Dec 27, 2015