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Negative Event: Add a dean which slowly chases the player. #6

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@zoey-ahmed-uni

One of our new negative events will add a new enemy type, a dean. This is similar to the dean in our game for Assessment 1. Unlike the hall monitors, which move up and down a set path, the dean will chase the player around the map, and once the player and dean make contact, the player will suffer a negative consequence e.t.c reset position to last exam completed.

Checklist items for dean:

  • Important dean sprite.
  • Create and complete new class for Dean enemy.
    • Add A* pathfinding for Dean to Player.
    • Add collision logic that sends the player back to a previous point in the map when the Dean and player collide.
  • Add a dean to the map.
  • Add unit tests for Dean.

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    EnhancementNew feature or requestHelp WantedExtra attention is neededNegative EventOne of 5 negative events.

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