One of our new negative events will add keycards scattered around the map, to unlock different doors that lead to new areas within the map. When the player interacts with a locked door, it will check if the player has the corresponding keycard, and open the door and consume the key if the player does have the correct keycard. Otherwise, the door should stay closed.
Checklist items of keycards:
One of our new negative events will add keycards scattered around the map, to unlock different doors that lead to new areas within the map. When the player interacts with a locked door, it will check if the player has the corresponding keycard, and open the door and consume the key if the player does have the correct keycard. Otherwise, the door should stay closed.
Checklist items of keycards: